net.dzzd.access
Interface IMonitoredSceneObject

All Known Subinterfaces:
ICamera3D, ILight3D, IMaterial, IMesh3D, IScene2DLoader, IScene2DObject, IScene3DLoader, IScene3DObject, ISceneLoader, ISceneObject, IShape2D, ISolidSphere3D, ITexture, IURLTexture

public interface IMonitoredSceneObject

Used for accessing to a MonitoredSceneObject.
MonitoredSceneObject enable user to know when an object is ready to use.

Since:
1.0
Version:
1.0, 01/01/04
Author:
Bruno Augier
See Also:
IMesh3D, IScene3D, DzzD

Method Summary
 void copy(IMonitoredSceneObject source)
          Copy source MonitoredSceneObject in this MonitoredSceneObject.
 

Method Detail

copy

public void copy(IMonitoredSceneObject source)
Copy source MonitoredSceneObject in this MonitoredSceneObject.
Copy most properties from source to destination.

Returns:
this MonitoredSceneObject with new properties copied from source