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Used for accessing to a Mesh3DOctree.
IMesh3D
Method Summary | |
void |
build()
Build this object and update its internal built version. |
int |
getBuild()
Gets this object built version. |
IMesh3DOctree |
getChildren(int n)
Gets a children of this Mesh3DOctree |
IFace3D[] |
getFaces3D()
Gets Face3D array used by this Mesh3DOctree. |
int |
getId()
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IMesh3D |
getMesh3D()
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IMesh3DOctree[] |
getMesh3DOctreeArray(IMesh3DOctree[] octrees)
Create an array with all Mesh3DOctree including childrens |
int |
getNbChildren(boolean recursive)
Gets number of childrens for this Mesh3DOctree |
int |
getNbFace3D()
Gets number of Face3D used by this Mesh3DOctree . |
Method Detail |
public int getNbFace3D()
public IFace3D[] getFaces3D()
public void build()
public int getBuild()
public IMesh3DOctree getChildren(int n)
n
- index of the children to return, must range between 0 and 7
public int getNbChildren(boolean recursive)
recursive
- true if return value must include childrens of childrens recursivly
public IMesh3DOctree[] getMesh3DOctreeArray(IMesh3DOctree[] octrees)
public int getId()
public IMesh3D getMesh3D()
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