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Used for accessing to a SceneLoader.
| Method Summary | |
IMaterial[] |
getMaterials()
Gets an array of all Material loaded by this SceneLoader |
ISceneObject[] |
getSceneObjects()
Gets an array of all SceneObject loaded by this Scene3DLoader |
ITexture[] |
getTextures()
Gets an array of all Texture loaded by this SceneLoader |
| Methods inherited from interface net.dzzd.access.IMonitoredSceneObject |
copy |
| Method Detail |
public ISceneObject[] getSceneObjects()
public IMaterial[] getMaterials()
public ITexture[] getTextures()
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