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Used for accessing to a Render3D.
| Method Summary | |
IRender3DMode |
getRender3DMode()
Gets the RenderMode interface for this Render3D. |
int |
getRenderedFace3DIdAt(int x,
int y)
Gets face ID rendered at the specified screen location NOT IMPLEMENTED IN HARDWARE RENDERER |
int |
getRenderedMesh3DIdAt(int x,
int y)
Gets object ID rendered at the specified screen location NOT IMPLEMENTED IN HARDWARE RENDERER |
double |
getZAt(int x,
int y)
Gets z value at the specified screen location NOT IMPLEMENTED IN HARDWARE RENDERER |
void |
renderScene3D(IScene3D scene)
Render the given scene3D. |
void |
setCamera3D(ICamera3D camera)
Sets this render3D current camera3D view point. |
void |
setFogColor(int colorFog)
Sets fog color. |
void |
setFogEnd(double endZFog)
Sets fog end distance |
void |
setFogStart(double startZFog)
Sets fog start distance |
| Methods inherited from interface net.dzzd.access.IRender2D |
getCanvas, getDirectInput, getHeight, getImplementationName, getRender2DMode, getWidth, isPixelUpdateEnabled, isScreenUpdateEnabled, renderScene2D, setAntialiasLevel, setCursor, setPixelUpdateEnabled, setScreenUpdateEnabled, setSize, setSize |
| Methods inherited from interface net.dzzd.access.IRemoveSceneObjectConsumer |
clearScene, removeSceneObject |
| Methods inherited from interface net.dzzd.access.IRender2DMode |
disableRender2DMode, enableRender2DMode, getRender2DModeFlags, setRender2DModeFlags |
| Methods inherited from interface net.dzzd.access.IRender3DMode |
disableRender3DMode, enableRender3DMode, getRender3DModeFlags, setRender3DModeFlags |
| Method Detail |
public void setCamera3D(ICamera3D camera)
camera - camera3D to use to render scenepublic void setFogColor(int colorFog)
colorFog - fog colorpublic void setFogStart(double startZFog)
startZFog - z distance start of fogpublic void setFogEnd(double endZFog)
endZFog - z distance start of fogpublic void renderScene3D(IScene3D scene)
scene - scene3D to render.public IRender3DMode getRender3DMode()
getRender3DMode in interface IRender3DMode
public int getRenderedMesh3DIdAt(int x,
int y)
x - y -
public int getRenderedFace3DIdAt(int x,
int y)
x - y -
public double getZAt(int x,
int y)
x - y -
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